1 min
When connecting to the server, each clients needs the ip address of the server in order to connect to it. As default it uses localhost which gets the ip of the local server, this is an issue when trying to connect to a server on a different computer. In order to accomplish this in the menu when the player presses enter they go to a page where they have to input their username and the ip address of the server they want to connect to. I use the service locator which stores teh username and ip adress and when they press enter the service locator is called and the ip address is given to client to connect to that server.
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Low level programming dev diary 28
Text based adventure dev diary 6
Level design developer diary 3
Game engine programming dev diary 14
Audio-visual production dev diary 7
Audio-Visual Production: Particle System Mesh Spawning Issues
Posted on 20 Feb 2020Low level programming dev diary (28) Text based adventure dev diary (6) Level design developer diary (3) Post mortem (4) Ex-machina dev diary (11) Game engine programming dev diary (14) Network game dev diary (11) Audio-visual production dev diary (7)